Taking a closer look at:
5. Never confront characters with threats they cannot either defeat or avoid.
- 5b. Never confront characters with threats that have no solution
Options:
1. Defeat the threat
2. Die
3. Avoid (i.e. before you are seen)
4. Negotiate
5. Trick/Deceive
6. Run away
7. Surrender (probably will not work if the PCs have a reputation for killing prisoners)
8. Bribe/Pay off
9. Intimidate/Scare off
10. Exploit the environment
11. Call reinforcements
12. Bypass via secret path
13. Divide and conquer
14. Steal/disable key element
15. Wait it out
16. Create a diversion
17. Disguise or impersonate
18. Sacrifice hirelings/minions (This has a major downside, it could make it either very, very expensive to hire anyone or impossible)
19. Subdue non-lethally
20. Control/dominate mentally
21. Repel or banish
22. Bargain services/favors
23. Set traps/ambush
24. Use gadgets/tools
25. Outmaneuver positionally
26. Dispel or counter magic
27. Exhaust or starve
28. Improvise weapons/hazards
29. Solve associated puzzle/riddle
30. Summon spectral aid
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