Translate

Saturday, March 23, 2019

Today would have been our 23rd Wedding Anniversary

Today would have been our 23rd wedding anniversary for Janet and I. My dearest Janet I am missing you so much today. 

Proverbs 31:10- 31 Really describes you and I won't quote the whole thing here, but here are a few lines I have to quote.

v10 -12 A wife of noble character who can find?
She is worth far more than rubies.
Her husband has full confidence in her
and lacks nothing of value.
She brings him good, not harm,
all the days of her life.

v20 She opens her arms to the poor
and extends her hands to the needy.

v30-31 Charm is deceptive, and beauty is fleeting;
but a woman who fears the Lord is to be praised.
Honor her for all that her hands have done,
and let her works bring her praise at the city gate.

In my eyes your beauty never faded but was a constant part of who you are because beauty was deeply embedded in your noble character and wrapped in love, God's love.

You always loved hot air balloons and every time you saw one you thanked God for the gift of seeing it. Here is picture you would have loved. I love you! David


Wednesday, March 13, 2019

Trailblazer Game Stamps - Kickstarter

Check out this Kickstarter for Trailblazer Game Stamps, it is an awesome product. Finally a way for those who cannot draw to create awesome looking maps! 

Follow the link for full details, below is a sample of the information.

About 
Game Stamps are a map-making tool for role-playing games, which can be used right at the table as you play. 
The Trailblazer stamps depict iconic terrain such as mountains, forests, or seas.
Whether you're preparing for a campaign or mapping the adventure as it unfolds, the stamps let you create attractive paper and ink maps in a fraction of the time it would take to draw them.
All of the artwork is compatible with 1" hexes and grids, making the stamps ideal for open-world games.
Stamp each hex as the players explore it, or pass the stamps around the table and create a shared world.
No matter how many people contribute to it or how many sessions it takes to explore it, the map will be detailed and consistent.




Tuesday, March 5, 2019

Kickstarter - Spiral Isles

A new Kickstarter is out and it is a pointcrawl adventure module for 5th Edition and Swords and Wizardry rulesets. The link is Kickstarter - Spiral Isles. Just to be clear, I do not run other people's adventure modules - ever. But the reason I am recommending this is because 
Spiral Isles is an OSR pointcrawl adventure for both 5th edition and Swords and Wizardry. The adventure is designed to give dead characters a chance to return to life, or as the framework for a campaign into the underworld. The result of this crowdfunding effort will be a 50+ page, landscaped module, mostly black and white with select, thematic, colors. 
Emphasis added! 
Death, the close of the final chapter. For most, a final destination was set in life; paradise or damnation- either, a proper course. But an unnatural force claimed you, pulling your spirit into an eerie, shadow realm. In the Spiral Isles your fate is placed back into your hands. One. Last. Time.  
This is sufficiently original and intriguing that it merits support and publication. I believe it is a gold mine of good ideas that can be used in your own campaign and thus is valuable as a resource and some of you do run modules and it appears to be of good value that way too. As he also states

  • Turn a total party kill into a new adventure.
That is an excellent idea and one that is to the best of my knowledge little explored, up to now. 



Friday, February 22, 2019

Kickstarter - Desert Dwellers An OSR Zine Bestiette

A new Kickstarter that deserves a good look, Desert Dwellers An OSR Zine Bestiette.  The pledge is only $3 (or more if you wish) for an 18 page zine.
Need inspiration to liven up the endless desert in your game? Desert Dwellers is a straightforward supplement zine that contains 10 creative critters. From the deadly Rolling Rotter, to the gusting Sand Stormlings; make the hot sands a wondrous and exciting place for your players to explore.
IMO this looks well worth the price and I hope that they reach the funding that they need. 

Thursday, February 14, 2019

A trip to Smokey Pete's Hides, Pelts, and Stuff Emporium

This is excerpted from my first attempt at a play by post game back in 2017.

Main Characters are the Player One - Shiyazthar and Kavita, Player Two - Tuck, and the NPC Smokey Pete.

A trip to Smokey Pete's Hides, Pelts, and Stuff Emporium

Player
Shiyazthar shifts the weight of his sack and places it onto the bar as he faces Mr Ogre.
"Excuse me, Good Fellow. Whist there be the marketshop for fine pelts? I shall return afterwards to sample your fine fare. Indeed, I remember thine fine venison and cream from last year."


Ref
The ogre turns to Shiyazthar and sighing says, "You are back. Again." Another large sigh, "Go thou to the same place as last time," and pointing says, "Look for the banner 'Hides, Pelts & Skins', the same as last time." Muttering to himself he turns back to polishing the bar with a large rather dirty rag.

*******************************************************************************

Player
Kavita whispers, "I think we should let our snakefriend choose. He seems most enthusiastic - and his enthusiasm seems to have made us each...friendly towards each other." (Shiyazthar lets out a fairly quiet groan.)

"After we have made any such decision," Shiyazthar offers, while thinking (Why do I always go along with her impulsive -- Ahhh!), "I must sell and trade the pelts we've brought with us. If you wish, you might accompany me. The tradesman is an excellent haggler, an old friend who was a trapper himself in the mountains. When he lost his leg, he 'retired' and became 'civilized.' You, my excitable friend (speaking to Sliggoth) would thrill to some of his boasting. And you (looking towards Tuck) will find that 'Bear' is a practical man who keeps track of gossip and rumors. If anyone can separate fact from gossip, he can."

He takes a gulp of water. "Word! That's the most I've talked in a month! Civilization may yet spoil me!"

[* 'Bear' is just one of many names Shiyazthar has for Smokey Pete]

Finishing his cold sweetwater, Shiyazthar stands and shoulders his sack. "If none wish to accompany me to barter pelts & silver with Smokey Pete, I shall return and we may discuss preparations, provisions, and (eyeing Kavita) whether there may be a purpose to this gathering."

He pauses for a moment, then heads out the door.

Kavita, meanwhile, has not even touched her drink, and is doodling something in the condensation from her mug.



**********************************************************************************

Ref
Shiyazthar makes his way done the street to Hides, Pelts & Skins to engage in negotiations with Smokey Pete. Smokey Pete has a pegleg (right leg) a long rather dirty beard and is about as grizzled as they come. He sees Shiyazthar , coming and rolls his eyes and looks up at the heavens, "You again! No ones killed you yet?! Bandits, critters and such must avoid you like the rest of us try to," he says with a grin. "Alright, whatta you have for me this time, some mangey skins agin, I'll bet. Lay'em up here and let me have a look."

Player
"This bear," speaks Shiyazthar as he grunts the sack up on the table, "reminded me of you, save that it smells sweeter. The lady asks about your health."

Ref
Smokey Pete laughs, "That looks mighty small for a bear, are you sure it not just a young cub?" Smokey Pete pauses, "A lady? That claims to know me? She's concerned about my health you say? What in all the nine circles of Hades are you babbling about you young whipper snapper?!"

Player
"Hah, why this bear was fully big as yourself before I wrestled some of the fat off him! 'Twas even smoking a whistlewood pipe, and eating a small piglet! Kavita herself asked about you, and I didn't know how you knew each other. Cannot say why she stayed at the ogre's beanery, but she knows you well enough to warn me to make you pay well for this rare pipe-smoking bear hide with its bacon seasoning. "

Tuck
Tuck shows up in time to hear the last two exchanges and he leans back against a pole to enjoy the show. Maybe when they wind down he can ask a few questions.

Ref
Smokey Pete slaps his knee (the good one not the wood one) and laughs uproariously, "Kavita, now that is one bonnie lassie, what is she doing with you?" Not waiting for an answer he continues, "That "bear" is a little skinny fellow that would have keeled over at the first puff out of that mythical pipe!" He muses, "Well for Kavita, maybe I could give you as much as 20 CP for the poor mangey thing. I don't smell a whiff of bacon about the scrawny thing."

Player
"Don't bluff with me, Old Man," laughs Shiyazthar. "I was there when you sold tanned goat skins to the prince and convinced him it was chimera leather. Besides," he winks as he pulls something rattling from the bag, "tell me you can't sell this bear claw-&-teeth necklace as a power totem!"

Ref
Smokey Pete says, "Well why didn't you pull that out to begin with, I can offer you 50 CP for the total, but that is a sacrifice on my part for the sake of our friendship. After all that pelt is out of season and I can't use it for anything but leather. Now if this was a killed in cold weather when the fur was long and thick but this is late spring and it already mostly shed of the winter coat."

Player
"Ah, but look at the rune carved into its back." (He turns the hide over to reveal a scar under the fur, a scar which resembles an ampersand.)

Ref
Smokey Pete sadly shakes his head and with a mournful look on his face opines, "Son you are sure slipping if you think I am going to fall for that, are you trying to say you think I'm senile?"


Player
"As if I would attempt to cheat a comrade-in-arms, an old friend, almost a brother! I am offended! Did I not drag you to safety and bind your wounds when the diabetic raiders of His Grace's tomb tricked us into the snake chamber, where you were poisoned near to death? Would I lie or cheat a brother from whose calf I drew out the poison? And did not I explain all this to you after you recovered consciousness at the Bright Lady Mission Hospital?

"Of course I know you meant to say '50 Silver,' and do not wish to remind you of your memory lapses. Thus I offer you the lower, much lower price of 10 Silver, and will add the necklace at no charge. You may thank me at your leisure, and remember your brother-in-arms when next you tell your tales of courage and daring at the evening fires."


Ref
Smokey Pete's eyebrows raise and his chin drops as he hears this version of those events for the first time, "AzThar are you well, your raving makes me think you are suffering from delusions, what has Kavita been doing to you? You saved me? Do you not remember why those syrup addled raiders, bound us and through us into the snake chamber? Do you not remember how they cursed you for your deceptions (well I guess I did let you talk me into it)," he grins, "And we almost got away with it too! If I hadn't wiggled a hand loose our goose would have been cooked, those were some pretty nurses though! Alright in memory of those good times 10 Silver it is, even if you are taking advantage of a sentimental old man!"

"OK business is done, let's have a drink, I have some good stuff that has been fermenting for a while, it'll cure what ails you!" Then noticing Tuck for the first time he says to Shiyazthar, "Who is this youngin? Is he with you or did he just wonder in on us?"

Player
Shiyazthar glances back. "He's one of a group of hotshots who think they can get rich and famous by going down a hole and starting fights with monsters. For some reason, Kavita seems taken with these kids. Maybe she's remembering something - I don't know. Kinda hope so."


Ref
Smokey Pete says, "Alright youngster come along and have a taste, it'll give you something to remember. One of them religious fellers I see, why would you want to go down some hole in the ground and pick a fights with some monster that just wants to mind its own business?"

"Do the brothers know you are planning on this nonsense?" Smokey Pete pours out a large brown jug into three not so clean mugs, handing them over he says "Here's trail dust in your eye," and commences to drink. The liquid appears dark, frothy, and fizzes and has a fruity aroma along with a mild vinegar smell.

Player
"Pete, you're not still trying to get me killed are you now?" To Tuck he asides "It was I who received the snake bites and Pete who saved my life. He lost his leg saving me and that's why I allow him to cheat me. It's also why the clerics told me another drink would reverse their healing. Haven't touched a drop since and this pirate" he salutes Pete, "has never missed an opportunity to tempt me! Ha!"


Ref
Smokey Pete gives Shiyazthar a look of disbelief, "Trying to get you killed! Poppycock, this is good for what ails you!  Are you still on that no drinking kick? That is what will get you killed my friend, water now that's the stuff that's not safe to drink. Bah!"

Smokey Pete turns to Tuck, "Child, what can we do for you" with an innocent look on his face.


Tuck
Tuck is suddenly cautious at the change in the demeanor of Smokey Pete. "I was looking for your advice, as you are well known as a sage." Then continuing while wondering what is coming, "You know all the rumors floating and what do you think would be the best thing to try?"


Ref
Smokey Pete smiles a truly beatific smile, "Well youngster it all depends on your goals. Fer instance, if you would like to be captured and sold into slavery, then you should sign on with one of the caravans. If you would rather die horribly ripped limb from limb, the werewolves would be good for that. On the other hand if you would rather be turned to stone or crushed under boulders you could go work for the mage. And if drowning is your thing then head on down to Oceansong, although you might get swallowed by some horrible sea monster before you drown. Then of course you could go up to the northwest and poke around in some hole in the ground, then you could get eaten alive by a troll or be a snack for a smotz or even end up inside a flanagle. Just decide on how you want to die and then pick the one that seems like the most fun."

Smokey Pete is shaking and snorting a bit and looks like he might have a fit.

Player
Shiyazthar can stifle himself no longer, and releases the longest sustained laugh that - well, as he says, when he catches his breath: "Hehhhh (wheeze!) I don't think I've laughed that hard since - well, since I saw you last year, Pete!

"Young man, don't allow your elders to frighten you - but do listen to their hard-earned experience. The downbelow caverns are filled with the bones of foolhardy 'heroes' who left more 'treasure' than they might have ever found. Find an honest trade," he winks at Smokey Pete, "as my mentor here should have."


Tuck
Tuck is speechless at what Smokey Pete says and then Shiyazthar starts laughing and he knows he has been had. He takes a deep pull of his drink and it is tasty which he did not expect. "Alright fair enough, so which one did you pick?" he said looking at Smokey Pete.

Player
"You carried the *ogre's mug all the way here to Pete's, and the ogre didn't smash your head and take his mug back?" Shiy' turns to Pete. "Maybe he IS the type who would dive into a dark cave and feed himself to a giant cockroach?"

*The Mug is Pete's Mug.


Ref
Smokey Pete laughs uproariously and exclaims, "All of them of course, I picked all of them!" Tears run down his cheeks as he continues to laugh.


Tuck
Tuck finishes the mug and leaves both of them laughing and heads back to the tavern.


Ref
Smokey Pete watches Tuck walk away then glances over at Shiyazthar and breaks into another round of laughter.

Player
"At least he didn't walk off with your mug! He might not be an albatross after all. Guess we were all young once." Turning back to the big man with the big heart, he half-smiled. "Someone needs to keep these kids out of trouble. Sure we can't talk you into risking your neck One More Time, good brother? I'm sure you can get me in as much trouble as The Lady."


Ref
Smokey Pete sighs, "Well the kid's not too bad, he took it pretty well, but you know as much as I want to go my place is here, not that I still couldn't lick my weight in trolls. Someone has to keep the home fires burning, sure it's a dirty job but someone has to do it."

Later
Player
{by now, ol' Shiyazthar should have made it back to the Comedy-appreciating Ogre Delicatessen, and poor old Pete is probably talking to himself. Shiyazthar won't admit that he already looks forward to seeing Pete next season.}

Sunday, January 27, 2019

45th Anniversary - International Original Dungeons & Dragons Day (January 26th)

Hard to imagine that today is 45 years since Dungeons & Dragons was originally published. Sadly, I was not to discover D&D in the early months of 1974, I was a late comer in the fall of '75. I grew up playing all kinds of games, but this one was different - it did not have fixed boundaries saying this far and no farther. This was more like our childhood games of make believe - you know the ones - they are all banned now, but bitd we had a ton of fun playing them. 
 
I played in that first D&D game, died several times and ran through several characters that first night, all of them fighting-men and all of them committed to standing in the gap/fighting the rearguard action. I knew then that if I turned and ran and left the other characters to their own devices,I would have a good chance of surviving, but that (for me) would be no fun, that would have been (for me) the cowards way out. The game (for me) was about team play and sacrificing yourself for each other. It was about (for me) one for all and all for one. It did not bother me that most people never played that way, that was how I played. Now when I refereed my own game, I awarded extra experience for selfless team play. If the character died, well the player still got rewarded in other ways with a future character if that especially if that type of play continued.
 
Many is the character that lost their Lawful alignment for cowardice, since at best I considered that to be Neutral behavior. Now that was not for a single action, but for a pattern of action. Additionally, the players were not surprised by this, as they had ample warning of the impending change and opportunity to salvage things.
 
As a referee, the creation of the world, new monsters, new magic items, new spells and the like were huge fun and being able to keep the players guessing and not allowing them to take anything for granted was part of what kept me in the refs chair year after year.
 
How about you? Do you have memories of the early days, but when it was all fresh and new?

Sunday, January 13, 2019

Gygax News - On the 45th Anniversary during International Original Dungeons & Dragons Month

In celebrating International Original Dungeons & Dragons Month - 45th Anniversary I have not been able to write as much so far this month as I intended, but when I got a chance to get back online last night I ran across this over at grodog's blog (From Kuroth's Quill - grodog's AD&D blog).

This was four days ago, but here is the link:

Paul Stormberg reddit "Ask Me Anything" (AMA) on Gygax Manuscripts Archive
This afternoon today, Paul Stormberg of The Collector's Trove held a Q&A session over on reddit about the contents of Gary Gygax's unpublished manuscripts:
Adventurers wanted for hazardous journey, small wages, bitter cold, long months of complete darkness, constant danger, safe return doubtful, honor and recognition in case of success!
This is an AMA, wherein I allow adventurers to ask me anything about the trove of treasures left behind by Gary Gygax, co-creator of Dungeons & Dragons, and what traps and guardians await them.

Gail Gygax's agent, Gina Ramirez, also participated in the AMA, covering questions around licensing as well as future publishing plans for computer games, RPGs, etc.
Go read the rest of grodog's post and then follow the link to the reddit for the full thing, you'll be glad you did.

Tuesday, January 1, 2019

International Original Dungeons & Dragons Month - 45th Anniversary

This year 2019 marks 45 years since the Original Dungeons and Dragons was published in January of 1974. A number of us will be posting a few times this month to celebrate 45 years of the world's first published open-ended fantasy adventure game. Anyone who wants to join in and post for this event, please feel free to do so. If you do please note that the post is for the International Original Dungeons & Dragons Month - 45th Anniversary.

1974 was the year I graduated high school and the year that I started college. It was not until the following year (fall 1975) that I was introduced to Dungeons & Dragons. It was unlike any other game I had ever played and all other games IMO paled to insignificance by comparison.

Created by Dave Arneson and co-written with Gary Gygax, this is a game that need never end except by mutual agreement and in theory at least a campaign could run forever. There are campaigns which have gone on for over 40 years, so far for me my longest one was 9 years.

I plan to post several times this month and talk about different aspects of the Original Dungeons & Dragons, but for this early morning in the new year, I wish simply to introduce the topic and let you know what is coming down the way.

I hope that you will join me and many others in celebrating the 45th Anniversary of the Original Dungeons & Dragons.

Wednesday, December 26, 2018

24 minute Braunstein Movie Segment "Story" Draft

I watched the 24 minute Braunstein Movie Segment "Story" Draft last night on Christmas Day as promised and it was awesome. 
 
This was promised on Christmas Day and it was delivered on Christmas Day! All you had to do was check your email for the link and VIP code.

One quick takeaway for me (my opinion), story as used by Arneson and Wesely is what happens during the game, which is way different than the modern usage of story which means a pre-written plot that is forced on the players, i.e. a railroad. Under the original meaning of story, roleplaying games are stories, but under the modern meaning roleplaying games are the opposite of stories.

Monday, December 24, 2018

Dec 23 2018 "Battle In The Skies" Booklet Stretch Goal

Quoting
"Second stretch goal announced! "Battle In The Skies" Booklet at $60,000. Click here to see the update."
 
Volume 1 -The Evolution of Fantasy Role Playing Games (RPG's)

Only about 10 hours left to get in on this, do not be left out, get your pledge in now!

An Interview with Griff of Secrets of Blackmoor

Quoting
For those who have not seen the links, via our FACEBOOK and TWITTER, Griff did an interview with Shane Plays.
They talk about gaming, the movie, and many other things. 


Wednesday, December 19, 2018

"The Emergence of Blackmoor" poster Stretch Goal

SECRETS of BLACKMOOR: The True History of Dungeons & Dragons Volume 1 -The Evolution of Fantasy Role Playing Games (RPG's

Quote below!
At $45,000 in pledges we'll include the Emergence of Blackmoor Poster to anyone who pledges at the $25 level or higher.
This  double-sided full-color 11" x 17" poster will be the first published collection of artifacts that relate to Arneson’s first two years of running the Blackmoor Campaign (’71 and ’72). In fact, all of this material predates the publishing of D&D.
It gathers together the Blackmoor World & Town Maps on one side, and on the other a Campaign Overview, Corner of the Table announcements, Blackmoor Gazette and Rumor-monger play reports that Arneson published between 1971 and 1972. You can hang it on your wall or use the maps to run your own Blackmoor-style games. It will also include Dave Arneson's personal history of RPG's titled: 25 Years Ago.
The poster includes:
1. Dave Arneson's Campaign Overview that describes his planned game setting that "[...] is partially fiction..." (March 1971)
2. The original Blackmoor Campaign Map that was handed out to all of his players. (March 1971)
3. The original Blackmoor Town Map (1971)
4. Excerpt from Corner of the Table Volume 3 #4 - Arneson's first notice of a Fantasy Braunstien game: "It will feature mythical creatures and a Poker game under the Troll's Bridge..." (April 1971)
5. Excerpts from Corner of the Table  Volume 3 #5 - "The start of the Black Moors battle reports…" and "On Saturday may 22, 1071 a Brown Stien-type game set in the middle ages…) (May 1971)
6. The Spanish Royals Character Matrix - The first example of Character Attributes created by Arneson. This document was passed to Dan Nicholson at the same meeting on May 22, 1971.
7. The Blackmoor Gazette and Rumormonger, issues 1 and 2 from Corner of the Table  Volume 4 #3 - "Gertie Has Kiddies" and "Castle Burned While Heros Away." (May 1972)
8. The Lock Gloomen Battle Report from Corner of the Table Volume 4 #6 - "Blackmoor (The place where strong men cry 'cause there's a Balrog after them..)" (November 1972)
9. Dave Arneson's personal account of the creation of RPG's titled: 25 years Ago. (C. 2001)
The poster will include text that explains the importance and dates of the documents. 

"The GaryCon Draft" 35 min of the Secrets of Blackmoor

"The GaryCon Draft" 35 min of the Secrets of Blackmoor. This is the kind of material that this Kickstarter is funding the finish work for to make it professional technical quality so it is easy and fun to listen to and to watch.


Do not miss out, get your pledge in for the Kickstarter now! 
Secrets of Blackmoor - The True History of Dungeons & Dragons

Thursday, December 13, 2018

Good News Folks! Rumor (fairly reliable) is Fight On! #15 is back in production

Rumor has it that the awesome fan magazine Fight On! is back in production and that the long awaited Issue #15 is actively being worked on again. Even better there is now talk of an Issue #16 to come later on which is even better news. Also the Fight On! website might just be revived as well. All of which is excellent news for the old school gaming community.

Elf Lair Publishing - Spellcraft & Swordplay

I just wanted to give a shout out to Elf Lair Publishing by Jason Vey. He also has two blogs The Whole Wide World and The Wasted Lands. He is the author of Spellcraft & Swordplay which is available here. Go check it all out, great stuff!

The Wasted Lands feature this awesome pic in the header.

Thursday, November 29, 2018

Blackmoor Resources

***Blackmoor Resources***
There are a few Ultimate Blackmoor Resources on the Internet and they are
1.  The Blackmoor Archives - The Ultimate Blackmoor Fansite 
2. The Comeback Inn - The Dave Arneson's Blackmoor Discussion Forum
3. Havard's Blackmoor Blog - Dungeons & Dragons - Dave Arneson - Gaming History

There are a lot of links on the blog to sites with Dave Arneson and Blackmoor information. And of course The Ruins of Murkhill forum is a supporter of Blackmoor and Dave Arneson.


I encourage everyone to join The Comeback Inn and, of course, The Ruins.  


Havard made a recent blog post about the difficulty of building  a Blackmoor Community. 5 Reasons Why Building a Blackmoor Community is Hard


Please go read his post for full details. The gist is about why The Comeback Inn is not more active and what he thinks those reasons are. The below are partially quotes and partially my comments.

1. Blackmoor is a small niche. 
2. People like to read not post. Also comments about people taking his original content and putting it into published material for profit. I agree and while I have no problem with people making stuff for profit, I agree with Havard that it is wrong to take his content and use it to make a profit and not give credit or support the community. ***He notes that he usually gives permission, if they ask and give him credit.*** ( I BTW don't sell anything and never have.) 
3. People want to setup their own communities instead of joining. I am (last time I checked) a member at The Comeback Inn and while I have not posted much there I strongly support it and encourage all of you to join.
As an aside I setup up a MeWe group (Blackmoor - the Original First Fantasy Campaign) a week or two before Havard setup up his MeWe group(Dave Arneson's Blackmoor), I assumed he was not coming there since I saw no announcements or indications that he was going to. I have a standing offer on the table for Havard and another Admin from his forum to be Admins for the group I set up which is nearing 500 members. I am certain he could run it better than I could. I wanted to get it going and grow the group and we have done that. 
4. Blackmoor fandoom is fragmented. He says,
 "We have Old School Blackmoor Fans, Mystara Blackmoor Fans, Greyhawk Blackmoor Fans, D20 Blackmoor fans and many others. My dream was always to get these different groups to get together and talk about our common love."
I strongly agree with this and I hope that all of you do too! I support all the different types of Blackmoor, as does Havard and I too would like to see his dream come true. 

So go to The Comeback Inn and let Harvard know you are on board with all Blackmoor Fans being unified.

5. The shadow of controversy. Go read the blog post, I agree with him.
A link to a bonus blog post Do You Blackmoor? 

SECRETS of BLACKMOOR: The True History of Dungeons & Dragons

The Secrets of Blackmoor: The True History of Dungeons & Dragons now has a Kickstarter for Volume 1 -The Evolution of Fantasy Role Playing by The Fellowship of the Thing.

Griff known as Secrets of Blackmoor on various forums and on the Secrets of Blackmoor Website had this to say in a forum post. 
Most funding pitches have to do primarily with "Give Me All your Money," yet our approach is different. We are very aware that a lot of gamers may be on fixed incomes and can't really do much as far as direct support like that. Our goal is to get our fans sharing our Kick Starter link and talking to other gamer, thus raising awareness of this film project.
We're really far along with the film. We need extra hands and eyes on the project to make it come to completion sooner.
Tell your friends about this project, maybe show them the trailer on your phone at game night. It is the human touch that will help this project along. individual fans talking to their gamer friends.
All we ask is that you pass it forward. 
We're really underdogs and outsiders in the world of gaming. We aren't connected to the big game companies and big names in gaming. And the movie is really about people who are outsiders. We're pretty humble about what we can accomplish via this film, and we know that we need help from all of you. 
Thanks, Griff
At the Kickstarter link about they also say this (in part)
We are done editing the movie, but it needs a little more work before it can be released.  All of our time is now consumed by what can best be described as adding a fine finish to an already wonderful movie.  We're really down to adding the last touches -- things like color and sound refinements.  
We feel strongly that Secrets of Blackmoor is the seminal documentary on the history of Dungeons & Dragons. Yet we need you to support us in this last stage of post production.
Please take a minute to look over our videos, and gifts (located in the side bar).  There's even a special reward level to be delivered this Christmas day. 
Get out your dice and roll for initiative, become part of our Secret Team by pledging your support! 
The Kickstarter is to do the finish work on the movie as he notes the editing is done and they need to fund the finish work and bring it to market. Please join in making this a reality.

As a bonus take a look at this post Do you Blackmoor? 

Saturday, November 3, 2018

The Wilderlands of High Fantasy MeWe Group

With the announcement of Google+ closing and the communities going away,  I checked out MeWe. There are some more interesting groups that I thought I would let you know about. Matthew Seibel started a new group for The Wilderlands of High Fantasy. MeWe looks pretty promising and I encourage you to come join the group and check it out, https://mewe.com/join/thewilderlandsofhighfantasy so go check it out and give it a try. He says 
I saw that there was no Wilderlands of High Fantasy MeWe group established yet so I figured that I'd do the honors of creating one for the fans of the setting here. We are starting out here with 12 members.
Content should be coming soon and hopefully the group will really take off. The group is an open group with no hoops for membership.

Update: Up to 20 members.

TROLLHALLA - where the Old School never went away. MeWe Group

With the announcement of Google+ closing and the communities going away,  I checked out MeWe. There are some more interesting groups that I thought I would let you know about. Grandpa Cox started a new group for the Forgotten Realms. MeWe looks pretty promising and I encourage you to come join the group and check it out, https://mewe.com/join/trollhalla-wheretheoldschoolneverwentaway so go check it out and give it a try. He says 
If you haven't discovered our current statement of intent, mainly because MeWe sorta hides it behind a teeny circled letter i, we'll run it here every so often. And here it is.

This will be turned over to either Ken St Andre or one of the other Original Fellowship who brought us the 2nd rpg: Tunnels & Trolls. Didn't want Khenn's trademark hall to go to anyone else. At least during the times in which I'll be hosting this, though hardly on a 24-hour basis, we'll expect courtesy and respect one to another. This includes (i. e. - don't do) bad language, libel, and suppositions of what someone else might have been thinking. Old Tzhett is a cranky grandpa many times over, and doesn't permit abusive folks to come over to poop on the furniture. 

Content should be coming soon and hopefully the group will really take off. They are now up to 76 members.


Update: Up to 111 members.

The Original Forgotten Realms MeWe Group

With the announcement of Google+ closing and the communities going away,  I checked out MeWe. There are some more interesting groups that I thought I would let you know about. Matthew Seibel started a new group for the Forgotten Realms. MeWe looks pretty promising and I encourage you to come join the group and check it out, https://mewe.com/join/theorigionalforgottenrealms so go check it out and give it a try. He says
I am about to begin work on compiling setting material into a simple document culled from my FR Gray Box PDF into a format easier to print out and read. I'll also be mining Ed Greenwood Presents Elminster's Forgotten Realms for various pre-production nuggets that might influence my version of the setting.

I'll likely go through the pre-release issues of Dragon for gems I might use as well. The only resource beyond these I'll likely use is the Kara-Tur box set I own.
Content should be coming soon and hopefully the group will really take off. We are starting off here with 13 members. The group is an open group with no hoops for membership.

Update: Up to 18 members. 

Friday, October 26, 2018

The Ruins of Murkhill MeWe Group (created early October 2018)

With the announcement of Google+ closing and the communities going away,  I checked out MeWe. I saw that an Admin over at The Ruins of Murkhill forum had setup a MeWe group for the forum. MeWe looks pretty promising and I encourage you to come join the group and check it out, https://mewe.com/join/the_ruins_of_murkhill_-_odd_and_rpgs and there are 46 members right now if you want to come there and give it a try. It looks promising and they have a feedback option where you can give improvement ideas (1st option), ideas for a new feature, a problem report, general feedback and a compliment. I have made suggestions and since I selected the option for an email reply, I have gotten a reply, 1st to tell me that they got the feedback and then a reply from a team member telling me they submitted my idea to the tech team.  That is very encouraging, so we will see. 

Content should be coming soon and hopefully the group will continue to grow. If you are a OD&D and old school rpg fan, please come join us. The group is an open group with no hoops for membership.

Original Dungeons & Dragons the Old-School way. We are here to discuss old school table top role-playing games with a focus on OD&D; however, we also discuss Classic D&D and other TSR games, Arduin, Gamma World, Metamorphosis Alpha, Retro Games; Clones, Retro Clones, Emulations and Old School inspired games, Classic Traveller and other Science Fiction games. We include Adventures in Fantasy, Runequest, Tunnels & Trolls and many old school games. You want to talk about how you are running 5E or other newer games in an old school style we want to hear about it. We cover Sword & Sorcery, Sword & Planet, Sword & Sandal, Urban Fantasy, High Fantasy, Low Fantasy, Dark Fantasy, Heroic Fantasy, Grimdark Fantasy, Arcanepunk, Steampunk, Cyberpunk, Dieselpunk, Apocalyptic and Post-Apocalyptic, Alternate History, Alternate World and more.
Update: up to 58 Members.
Update: Up to 85 Members
Update: Up to 99 Members.
Update: Up to 161 Members.
Update: Up to 176 Members.
Update: Up to 241 Members.
Update: Up to 548 Members.
Update:Up to 853 Members - come join us!

The Arduin Grimoire MeWe Group (created early October 2018)

With the announcement of Google+ closing and the communities going away,  I checked out MeWe. I also set up a MeWe group for The Arduin Grimoire here to give it a try, mewe.com/join/the_arduin_grimoire and there are 11 members right now if you want to come there and give it a try. It looks promising and they have a feedback option where you can give improvement ideas (1st option), ideas for a new feature, a problem report, general feedback and a compliment. I have made suggestions and since I selected the option for an email reply, I have gotten a reply, 1st to tell me that they got the feedback and then a reply from a team member telling me they submitted my idea to the tech team.  That is very encouraging, so we will see. 

I made a post over at the Google+ Arduin Grimoire Group back on October 12, 2018 a few days after I created the group. In the last two weeks membership at the MeWe group has grown to 24 members from the 11 noted above. Content should be coming soon and hopefully the group will continue to grow. If you are a Arduin and Dave Hargrave fan, please come join us. The group is an open group with no hoops for membership.

A place to hang out and discuss the Arduinian Multiverse, and Arduin where the many worlds of the Multiverse connect. All from the fertile imagination of Dave Hargrave.
Update: We jumped to 27 members overnight!
Update: Up to 42 members.
Update: Up to 76 members.
Update: Up to 82 members.
Update: Up to 96 members.
Update: Up to 144 members.
Update: Up to 158 members.
Update: Up to 191 members.
Update: Up to 381 members.
Update: Up to 274 members - come join us!

The Blackmoor Original First Fantasy Campaign MeWe Group (created early October 2018)

With the announcement of Google+ closing and the communities going away,  I checked out MeWe. I also set up a MeWe group for Blackmoor here to give it a try, mewe.com/join/blackmoor and there are 11 members right now if you want to come there and give it a try. It looks promising and they have a feedback option where you can give improvement ideas (1st option), ideas for a new feature, a problem report, general feedback and a compliment. I have made suggestions and since I selected the option for an email reply, I have gotten a reply, 1st to tell me that they got the feedback and then a reply from a team member telling me they submitted my idea to the tech team.  That is very encouraging, so we will see. 

I made that post over at the Google+ Blackmoor Group back on October 12, 2018 a few days after I created the group. Even though the post on Google+ was somehow deleted, in the last two weeks membership at the MeWe group has grown to 31 members from the 11 noted above. Content should be coming soon and hopefully the group will continue to grow. If you are a Blackmoor and Dave Arneson fan, please come join us. The group is an open group with no hoops for membership. 
A place to hang out and discuss Dave Arneson's Blackmoor the Original First Fantasy Campaign. Blackmoor is the campaign, the setting and the rules created by Dave Arneson and the beginning of the original D&D.
Update: we jumped to 38 members overnight!
Update: up to 45 members.
Update: up to 76 members.
Update: up to 82 members.
Update: up to 94 members.
Update: up to 145 members. 
Update: up to 153 members. 
Update: up to 176 members.
Update: up to 413 members.
Update: up to 594 members - come join us!

Friday, October 5, 2018

Blackmoor Week/Dave Arneson Game Day 2018 Complete List

Reposted with Permission from The Ruins of Murkhill Forum copied from Xizallian's Place.

Compiled Complete List (of everything we can locate)

Pre-Announcement of Dave Arneson Game Day October 1, 2018 posted on 9/22/2018

Dave Arneson Game Day 2018 Coming Up!

(Eight Days a Week)(Google if you don't get the reference  ;) )

Blackmoor Week is September 24th through October 1st (yeah we know that is eight days) and October 1st is Dave Arneson Game Day. Several people who have blogs are posting in celebration of the Week and of The Day.

Day One Blackmoor Week Blog Posts for September 24, 2018

Celebrating Blackmoor Week (Day One)
Blackmoor Week Day One and Dave Arneson Game Day
Blackmoor Week Day ONE
Blackmoor Week Day One
Blackmoor Week Day ILet's Celebrate Blackmoor Week 2018

Day Two Blackmoor Week Blog Posts for September 25, 2018

Celebrating Blackmoor Week (Day Two)
Blackmoor Week Day Two and Dave Arneson Game Day
Blackmoor Week Day TWO
Blackmoor Week Day Two
Blackmoor Week Day II

Day Three Blackmoor Week Blog Posts for September 26, 2018

Celebrating Blackmoor Week (Day Three)
Blackmoor Week Day Three and Dave Arneson Game Day
Blackmoor Week Day THREE
Blackmoor Week Day Three
Blackmoor Week Day III

Day Four Blackmoor Week Blog Posts for September 27, 2018

Celebrating Blackmoor Week (Day Four)
Blackmoor Week Day Four and Dave Arneson Game Day
Blackmoor Week Day FOURBlackmoor Week Day FourBlackmoor Week Day IV
T
he Mystery of Dave Arneson's Engine

Day Five Blackmoor Week Blog Posts for September 28, 2018

Celebrating Blackmoor Week (Day Five)
Blackmoor Week Day Five and Dave Arneson Game Day
Blackmoor Week Day FIVE
Blackmoor Week Day Five
Blackmoor Week Day V

Day Six Blackmoor Week Blog Posts for September 29, 2018

Celebrating Blackmoor Week (Day Six)
Blackmoor Week Day Six and Dave Arneson Game Day
Blackmoor Week Day SIX
Blackmoor Week Day Six
Blackmoor Week Day VI
When Dave Arneson Changed the World (Murkhill's tinyurl.com/DaveArnesonWeek )

Day Seven Blackmoor Week Blog Posts for September 30, 2018

Celebrating Blackmoor Week (Day Seven)
Blackmoor Week Day Seven and Dave Arneson Game Day
Blackmoor Week Day SEVEN
Blackmoor Week Day Seven
Blackmoor Week Day VII
Celebrating Blackmoor Week 2018

“Who in the World is Dave Arneson?” A Dave Arneson Homage, Part 1 of 2 by James Maliszewski posted at Goodman Games

Dave Arneson Game Day 2018 Blog Posts for October 1, 2018

Dave Arneson Game Day celebrated today on his birthday October 1st 2018
Dave Arneson Game Day (October 1st 2018)
Dave Arneson Game Day today October 1st, 2018
October First 2018 "Dave Arneson Game Day"!
At Last It Is Here - Dave Arneson Game Day!
Happy Birthday Dave Arneson

Learning from Dave Arneson’s Published Works A Dave Arneson Homage, Part 2 of 2 by James Maliszewski

Happy Dave Arneson Day! by Bruce Heard
Spooky Blackmoor: The Horseman of the North
David Fant, Baron of Blackmoor (Interview)
"WHAT DO YOU WANT TO DO?" -- DAVE ARNESON'S LEGACY (Today is Dave Arneson's birthday, also known as Dave Arneson Game Day.)

Other Posts on Dave Arneson Game Day 2018 October 1, 2018

Other posts by  

Dave Arneson Game Day 2018!
Happy birthday Dave Arneson! (2018)
GS3 Castle Newgate Gazeteer by Greg Svenson (DA Day Release) (For Members only)
Dave Arneson Game Day 2018 - Coming soon!
Blackmoor Living World (DA Day 2018 Release)
Dave Arneson Game Day 2018 - Official Discussion! 
Maliszewski on Dave Arneson Dave Arneson Game Day 2018
Living Blackmoor (DA Day 2018 Release)
Dave Arneson Game Day 2018 - Preparation Thread
GS3 Castle Newgate Gazeteer by Greg Svenson (DA Day Release)

A partial list of Dave Arneson Game Day Posts. 

Dave Arneson Game Day 2018 Highlights!