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Monday, February 1, 2021

An Artifact In My Campaign I Called "The Map"

One of the magic things IMC are paintings and tapestries (sometimes). Players have on occasions encountered a painting or a tapestry on a wall and been able to step directly into the scene and adventure there, where ever there is.

On one occasion they found a map that you could use to display other places that they wanted to know something about. They accidentally discovered that you could travel directly there by entering through the map and by reaching a hand into the map they could pull that player back out of the map. So on one occasion not long after they obtained the map they had to flee for their lives and they made the decision to escape by going through the map instead of riding away, but they were unwilling to give the map up so they each took hold of a corner of the map and jumped in together and pulled the map through itself after them (or tried to anyway).

What happened is that the event sent a magical shock wave around the world and as they materialized in the new location (The Blighted Lands - now with new massive damage to the landscape), a powerful magic user appeared and cast a spell and they were in stasis in a bubble and only able to observe and nothing else (meanwhile the map which was an Artifact was gone and not to be found). The magic user immediately disappeared was followed over the next few minutes with many different beings appearing and immediately disappearing. After a while things settled down.

Then the magic user reappeared and pulled them out of stasis and gave them a stern lecture.

1. what they did could have caused immense destruction and innocent deaths.
2. things like that and other very powerful magic contradictions draw the notice of powerful entities and you don't want that
3. you could have ended up in a very bad place, any number of them
4. you are welcome for my saving your lives, I'll take my pay and go (and taking his pick of their magic (one from each player) he left)

They did not complain, when you are standing in the middle of a new smoking crater that you caused, it is hard to argue that you being mistreated when you are still alive.

Sunday, January 31, 2021

Legends of Roleplaying & TLB Games Adventures

Paul J Stormberg posted this over at Dragonsfoot Legends of Roleplaying & TLB Games Adventures

Announcing a partnership deal with the Robert J. Kuntz Estate and a new line of products from both TLB GAMES and LEGENDS OF ROLEPLAYING(TM): www.legendsofroleplaying.com/pages/robert-j-kuntz-estate-license

TLB GAMES

TLB GAMES produces a series of RPG products with an eye toward the history of the game. Our first new TLB GAMES(TM) releases, The Game That Changed Everything, a monograph by Robert J. Kuntz on the event that led to the creation of DUNGEONS & DRAGONS®, and a line of Old School Cool Posters for your game room or home office, will be available January 31st, 12 Noon (GMT-6) on the TLB GAMES(TM) website (www.TLBgames.com).

LEGENDS OF ROLEPLAYING(TM)

LEGENDS OF ROLEPLAYING(TM) grew out of the incredibly successful, LEGENDS OF ROLEPLAYING(TM) TOURNAMENT featured at GARY CON each year. These highly popular adventures are now being published through LEGENDS OF ROLEPLAYING(TM). Our first LEGENDS OF ROLEPLAYING(TM) release, adventure LR1 Beyond the Living Room by Robert J. Kuntz, will be available January 31st, 12 Noon (GMT-6) when the LEGENDS OF ROLEPLAYING(TM) website goes live (www.legendsofroleplaying.com).

In addition to these, more old school adventures are being planned. But these aren't just "old school" adventures in name and appearance, they are old school adventures, heart and soul. They are written, edited, illustrated, mapped, and play-tested by the LEGENDS OF ROLEPLAYING(TM) themselves. That's right, the band is getting back together!

At one point in time TSR, the company that brought us DUNGEONS & DRAGONS® and ADVANCED DUNGEONS & DRAGONS®, had the magic. It had a gathering of the most talented creative people in the gaming industry. Now those former TSR creatives have recaptured their magic with adventure designs by Rob Kuntz, Jim Ward, Mike Carr, Allen Hammack, and Kevin Hendryx, cartography by Steve Sullivan, and artwork by Jeff Dee, Erol Otus, Darlene, Dave "Diesel" LaForce, Harry Quinn, and Jeff Easley.

Join us! The adventures you seek are at hand!

Thursday, September 24, 2020

Blackmoor Week Day 1 September 24th, 2020

 Today is the first day of Blackmoor Week 2020 which runs from Sept. 24-30 followed immediately by Dave Arneson Game Day on October 1st. This is a time to remember Blackmoor and Dave Arneson and celebrate both. 



Dave Arneson is the man to which the entire hobby called Role Playing Games should pay homage for his out-sized contributions to the game genre. Born October 1st, 1947,  he died an untimely death when he passed away April 7th, 2009 at only 61 years old. He was the creator of Blackmoor which was inspired by many things including his experiences with David Wesely's "Braunstein" games which Arneson took over after Wesely departure for military service.

Following the departure of David Wesely to service in the Army Reserves in October 1970, Arneson and his fellow players in the Twin Cities began to imagine alternate settings for "Braunstein" games. Arneson developed a Braunstein in which his players played fantasy versions of themselves in the medieval Barony of Blackmoor, a land inhabited in part by fantastic monsters. As the game quickly grew and characters developed, Arneson devised scenarios where they would quest for magic and gold, escort caravans, lead armies for or against the forces of evil, and delve into the dungeons beneath Castle Blackmoor.

As noted in the Wikipedia Article; however, sadly this article contains a lot of false information which has been repeatedly debunked.

Join me this week as we look back over the last 50 years of Blackmoor, Dave Arneson's creation.

Thursday, June 11, 2020

2020 - The Year of Blackmoor - 50th Anniversary - Day One Hundred and Sixty-Two

Celebrating 2020 - The Year of Blackmoor - 50th Anniversary of Blackmoor and of Role-Playing!

 

 

 Bandits

 

 And Nomads

I won't copy all of the monsters detailed but I will include these, True Trolls, Rocs and Tarns.